Vote
Fuse chain functionality can be changed by voting on the contracts implementations. New implementations can be deployed and opened to vote by validators for others to decide on whether to accept/reject the changes.
To open a new vote, a validator needs to call the `newBallot` function on the voting contract with the following params:
- startAfterNumberOfCycles - number of cycles (minimum 1) after which the ballot is open for voting
- cyclesDuration - number of cycles (minimum 2) for the ballot to remain open for voting
- contractType
- 1 - Consensus
- 2 - BlockReward
- 3 - ProxyStorage
- 4 - Voting
- proposedValue - address of the new implementation deployed for the relevant contract type
- description - text description which should contain the reason/change introduced in the ballot

new ballot
Everyone can check all the ballots created using the `getBallotInfo` function. This function receives two params:
- id - the ballot id
- key - account address

getBallotInfo
Everyone can vote on open ballots after the start block has passed until the end block hasn't yet.
It's important to note that at the end of a vote, only validators count toward the final result.
Voting is done by calling the `vote` function, which receives two params:
- id - the ballot id
- choice - 1 is accept, 2 is reject

vote
Returns the state of a specific ballot id: 1 - in progress, 2 - accepted, 3 - rejected
Returns the number of accepts/rejects of a specific ballot id.
Returns an array of active ballot ids.
Last modified 4d ago